ModeState
Summary
Section titled “Summary”Maintains the state of the Grid Builder mode and emits signals when it changes.
Signals
Section titled “Signals”signal mode_changed( building_current: GBEnums.Mode )
Emitted whenever the building mode on the building state changes.
Properties
Section titled “Properties”current = GBEnums.Mode.OFF
The active mode that the system is in for modifying the game world.
Methods
Section titled “Methods”func get_editor_issues( ) -> Array[String]
Returns an array of issues found during editor validation
func get_runtime_issues( ) -> Array[String]
Returns an array of issues found during runtime validation
Source
Section titled “Source”addons/grid_building/mode/mode_state.gd
This API reference is automatically generated from the plugin source code. For implementation examples and usage guides, see the guides section.