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GBSettings

Holds references to all settings resources for grid building operations

building: BuildingSettings

Holds all of the settings for parameters, input actions, etc for building / placing objects inside of the game

manipulation: ManipulationSettings

Settings concerning moving objects within the game world

Section titled “Settings concerning moving objects within the game world”
targeting: GridTargetingSettings

Settings related to targeting tiles and the pathing that goes between them

visual: GBVisualSettings

Settings for how grid building should display visual information like UI elements to the player.

action_log: ActionLogSettings

Settings that control how the action log UI functions

placement_rules: Array[PlacementRule]

The base rules that apply to all placement (initial build or adjust from one spot to another)

runtime_checks: GBRuntimeChecks

Extra flags for checking specific systems at runtime

debug: GBDebugSettings

Settings concerning debugging GridBuilder plugin issues

func _init( )
func get_editor_issues( ) -> Array[String]
func get_runtime_issues( ) -> Array[String]

addons/grid_building/resources/settings/gb_settings.gd


This API reference is automatically generated from the plugin source code. For implementation examples and usage guides, see the guides section.