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ValidPlacementTileRuleSettings

Settings resource for ValidPlacementTileRule message configuration. Provides customizable messages for tile placement validation scenarios.

success_reason: String = “Valid placement”

Player-friendly reason shown when tile validation succeeds

failure_reason: String = “Invalid location”

Player-friendly reason shown when tile validation fails

no_indicators_reason: String = “No build area”

Player-friendly reason shown when no indicators are available

success_message: String = “All expected nearby tiles exist”

Success message for valid tiles.

failed_message: String = “Tiles in expected tile areas are missing”

Message to be passed along when the rule requirements were not met.

no_indicators_message: String = “No tile collision indicators to check for valid tile placement”

Message to output when there are no tile collision indicators to check against the rule.

addons/grid_building/placement/placement_rules/resources/valid_placement_tile_rule_settings.gd


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Generated on 2025-09-07