PlaceableInstance
Summary
Section titled “Summary”Component to attach to objects that are placed by the building system by remembering the placeable resource that they were instanced from
Constants
Section titled “Constants”const default_name = “PlaceableInstance”
const group_name = “PlaceableInstance”
Signals
Section titled “Signals”signal placeable_path_changed( placeable_path: String )
Properties
Section titled “Properties”placeable: Placeable
Methods
Section titled “Methods”resolve_gb_dependencies( p_container: GBCompositionContainer ) -> void
validate_setup( ) -> bool
save( p_include_uid: bool ) -> Dictionary
Saves the location and reference to placeable reference so a new instance of the object can be created on load
Only provides enough data for the PackedScene to be instance but does not by itself remember the full state of the scene object
Source
Section titled “Source”addons/grid_building/components/placeable_instance.gd
This page was auto-generated from GDScript source. Edit the source file to improve documentation.
Generated on 2025-09-07