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Placeable

Display name for in-game reading.

display_name: StringName

Display name for in-game reading.

icon: Texture2D

Texture icon for UI elements.

packed_scene: PackedScene

Scene to instance when placed.

tags: Array[CategoricalTag]

Category tags for grouping placeables.

placement_rules: Array[PlacementRule] = []
ignore_base_rules = false
get_load_data( p_include_uid: bool ) -> Dictionary

Gets a serialized reference to the placeable for both the FILE_PATH and the file path as a backup

get_packed_root_name( ) -> StringName

Gets the name of the root node in the packed_scene

get_editor_issues( ) -> Array[String]

Returns an array of issues that were found in the placeable

get_runtime_issues( ) -> Array[String]

Returns all found runtime issues including the editor issues as a baseline.

addons/grid_building/placement/placeable/placeable.gd


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Generated on 2025-09-07