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CollisionGeometryUtils

Collision Geometry Utilities

Pure, stateless helpers used by the placement/collision mapping pipeline. These functions are extracted from the runtime mapper to allow focused unit tests and reuse from multiple contexts without side-effects.

Documentation style: Comments use BBCode to render nicely in the Godot editor’s help panel.

addons/grid_building/utilities/collision_geometry_utils.gd


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Generated on 2025-09-07