BuildLogSettings
Summary
Section titled “Summary”Settings that define what and how the build log UI displays gameplay messaging content
Properties
Section titled “Properties”bullet_style: String = ”•”
List bullet style
failed_color: Color = Color.LIGHT_CORAL
success_color: Color = Color.LIGHT_BLUE
show_validation_message: bool = false
Show the base messages from ValidationResults
print_failed_reasons: bool = true
Show the reasons for a build failing
print_on_drag_build: bool = false
Should printing still happen for drag build. Warning: This may generate a lot of messages
print_success_reasons: bool = false
When a build validations succeeds, print all of the success reason messages to the log
show_demolish: bool = true
Print message on successful demolish
show_moves: bool = true
Print message on successful move
built_message = “Built %s.”
Message on successful build
fail_build_message = “Unable to build a %s.”
Message on failed build
Methods
Section titled “Methods”get_editor_issues( ) -> Array[String]
Returns an array of issues found during editor validation
get_runtime_issues( ) -> Array[String]
Returns an array of issues found during runtime validation
Source
Section titled “Source”addons/grid_building/ui/build_log_settings.gd
This page was auto-generated from GDScript source. Edit the source file to improve documentation.
Generated on 2025-09-07